
Still, Blast Corps is one of the most unique games of all time, and when you dig into the secret missions on other planets and the platinum challenges, the gameplay here is nearly limitless – if you can keep up with the ruthless difficulty. Alas, we can only enjoy this spectacle in 64-bit. The basic concept of using demolition vehicles to destroy everything in your path to avoid a nuclear holocaust could look incredible in HD. It’s pretty amazing that as consoles have gotten more and more powerful Rare has never revisited Blast Corps.


Still, it’s a charming, relaxing little game set in a fantasy take on Ireland that’s worth playing through, especially since it only takes about 10 hours to beat. There’s very little customization, and you can’t even buy and sell equipment. And unfortunately, gamers were rather disappointed, despite a tremendous amount of pre-release hype. RPGs were incredibly sparse on the N64, and the first one released, Quest 64, didn’t actually come out until the system had been on shelves for almost two years. With Midway long out of business now, there’s no telling who exactly owns the rights to this one, but a remake certainly wouldn’t be unwelcome if some publisher wanted to get their hands on the rights. Characters ranged from your typical ninja and viking to a huge demonic knight and a dwarf in massive steampunk armor. And after winning two rounds, you could execute your opponent. Each battle played out in massive 3D arenas (some with dangers like lava that could be used for extra damage) between two characters with weapons like swords, axes, and spears.

The best way to describe Maceis like a slower version of Soulcaliburmixed with Mortal Kombat.
